A game-based methodology for empowering dementia friendly communities and equal access to culture for people with dementia
Project Partners:
- Challedu: Non-governmental organisation based in Athens, Greece
- Panhellenic Federation of Alzheimer Disease (“Federation”): Non-governmental organisation based in Thessaloniki, Greece
- The Gaiety School of Acting, The National Theatre School of Ireland (“GSA”): School/Institute/Educational Centre – Adult education based in Dublin, Ireland
- Asociación Familiares Enfermos Alzheimer Valencia (“AFAV”): Non-governmental organisation based in Valencia, Spain
- Herakleidon Museum: Non-governmental organisation based in Athens, Greece
Creating a game-based methodology through which people working in the culture industry and professional caregivers will enhance their competencies in supporting people with Dementia in participating in cultural activities.
Links to our Guides:
CURATE-D METHODOLOGICAL GUIDE
A LEARNING TRAINING GUIDE FOR THE STAFF OF CULTURAL VENUES
A LEARNING TRAINING GUIDE FOR THE PROFESSIONAL CARERS TO SUPPORT PWD IN CULTURAL ACTIVITIES
TRAINING OF PROFESSIONALS AND CONCLUSIONS REPORT
Key objectives:
- To promote social inclusion and equal accessibility to culture of people with Dementia
- To adapt VET education of professionals in today needs for accessibility and inclusion
- To create an innovative educational methodology and toolkit for VET education
Main priority:
Contributing to innovation in vocational education and training
This project is made up of 5 outputs:
1: Curate-D Methodological Guide
2: Learning training guide on training the staff of cultural venues
3: Learning training guide on training the professional carers to support people
with dementia in cultural activities
4: Curate-D educational serious game
5: Training workshops and final report
Check out the full press release HERE!